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Wesnoth Units database

Summoner

(image)

Promoted to the Second Degree, summoners are proficient enough to perform minor summonings, using their own bodies as the medium. With a magical circle traced in their hands, they can let loose magical arrows that strike foes with surefire aim. Summoners, armed with hammers and scimitars, are trained in slaying enemies in both close quarters and afar.

Special Notes: Precison: Ranged attack of this unit always has a 80% chance to hit.

Advances from: Novice Summoner
Advances to: Grand Summoner Neutral Summoner Heavy Summoner
Cost: 30
HP: 50
Motus: 5
XP: 100
Ordo: 2
Alignment: diei
IDI8 Ak_SummonerII
Abilities:
(image)scimitar
ferrum
6 - 3
conflictio
(image)malleus
impulsus
10 - 2
conflictio
(image)magic arrow
ignis
9 - 2
missile
precision
(image)scroll
cuspis
12 - 1
missile
precision
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna240%
Colles250%
Cotes230%
Glacialis320%
Harena140%
Impervius-0%
Montes360%
Nemus Fungorum250%
Nonterra-0%
Palus320%
Planus140%
Salum-0%
Silva250%
Viculus160%